Interior Lighting
While the stactic lighting elements appear to behave as normal, as of 5.0, sprites (Unreal Engine’s 2D implementation of particle actors) are not referenced by the Cinema Camera Actor within Unreal.
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While the stactic lighting elements appear to behave as normal, as of 5.0, sprites (Unreal Engine’s 2D implementation of particle actors) are not referenced by the Cinema Camera Actor within Unreal.